


When enemies are cleaning your lane push or have to retreat take some camps.It's more obvious later one with Olaf stun and Spin to win talents. Vikings lane grinding may take some HP of the enemy hero and at some point it can be killed by focused attack.Raynor and alike may be very annoying as you can't use minions as shield. If there is Li Ming or similar hero always use minions as your shield and move like crazy, even faster if there is Tyrande or Diablo with stun.Enemy hero would either have to chase you through your minions up to your towers or will pull back - when you again do some damage with Baleog. What I do is go into Baleog range, splash few shots on all minions, move back and then forward again. If you have a strong opponent you will have to move constantly making attacking Vikings very hard. The key point is to kill minions and not die yourself.When minions come onto the lane and you know against who your are fighting bring up the rest of the Vikings (if there is Azmodan or Li Ming don't park Vikings by the towers) Send Olaf as a scout, he has regeneration so he can take some damage.Avoid early game aggression on Sky Temple or Blackheart's Bay, focus on minions and securing a lane. Pick a lane and solo it (unless someone wants to help you).So if you play as a group what should and can you do? Lets start with general gameplay options: Experienced TLV players with experienced team mates may achieve more by using established best strategies, that they mastered with their godly micromanagement. And it still works ) 58 games with 55,2% win rate isn't bad. I do that on Quick Matches so with random teams and often against a bazylion of assassins like Li Ming, KaelTas, Nova or Zeratul. In mid and late game Murky can still keep dying where as TLV can't and that's make them harder to play.Īs a disclaimer - I'll show my idea on playing Vikings. TLV can pretty much turn off Murky early game. But in the end - one good late team fight and the advantage may be gone.

Even with bush shooting to find them they collected so much experience that I couldn't match. But that doesn't always work as the enemy may start finding and killing Vikings - which may be easy if you are not paying attention )Īs an Abathur player I had at least few games against TLV that were aggressive on the passive and hidden soaking. That's the main advantage of having Vikings on the team - provide high level advantage that will crush the enemies. If you have a Viking on every lane within dying minions range you collect all the minion experience that can be collected. The bigger the Viking, the slower he will be. Vikings don't have a mount but their Z ability makes them move faster for a short period of time. You can control single Viking by selecting him or by picking 1, 2 or 3 on the keyboard 4 is for all. TLV are high risk - high reward type of heroes and the skill cap is very hight for a reason. Their high win ratio is mostly due to low amount of new players versus old and experienced playing them. This is why many people see TLV as the hardest, most demanding heroes to play.Īt the moment Vikings aren't very strong. That requires a lot of micromanagement and game awareness. They can work together but the meta way to play them is to actually split them and operate in multiple places at once. So we have a tank, a specialist and a sniper. Has a long range attack and can be use to chase and snipe dying heroes. Erik: fastest and weakest from the Vikings.Baleog: his attack does a cone shaped splash damage from the point where he hit.Olaf: tanky Viking that has very strong HP regeneration when not taking damage for some time.We get three Vikings and each one has unique abilities: In this article I'll introduce The Lost Vikings as Heroes of the Storm heroes and showcase my Vikings playstyle, which may be good on it's own or a way to learning 3-lane micro-management playstyle. How do you play with three mini-heroes at once? The Lost Vikings, or TLV for short are one of those unique and high skill cap heroes you can pick in Heroes of the Storm.
